The ethnographic and folklore object of the 4DCulture project is accesible through a VR Application. What commenced with motion capturing as its starting point, is now an interactive experience, designed to serve educational purposes.

From one laboratory to the other, from one country, parter and institution to the other, 4DCulture is a project in which research, recording, developing and designing are composed.

Download the application, follow the instructions, play & learn via an interactive experience, designed to serve educational purposes.

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